This game runs on mobile! Just enable touch mode in Options. If the game doesn't fit your screen correctly, try "request desktop site".

  • Use WASD/arrow keys (tap on mobile) to move, avoid hitting the cave walls
  • The cave gets harder to move around in as you progress
  • Occasionally spikes and extra lives will appear and fall down
  • The water/lava doesn't hurt you, but don't go too deep down!
  • Impossible level? Press R to generate a new one
  • Press ESC to go to the main menu

  • Made for the raylib 5K gamejam
  • GitHub and more info: https://github.com/gtrxAC/cavescroller
  • Font: IBM PC BIOS 8×8, (c) 2016-2020 VileR
  • StatusReleased
    PlatformsWindows, Linux, HTML5
    Rating
    Rated 3.0 out of 5 stars
    (1 total ratings)
    AuthorgtrxAC
    GenreAction
    Made withraylib, GIMP
    Tags2D, Arcade, Pixel Art, Procedural Generation, raylib, Singleplayer
    Code licenseMIT License
    Average sessionA few minutes
    InputsKeyboard, Mouse, Touchscreen

    Download

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    Click download now to get access to the following files:

    cavescroller_linux.zip 994 kB
    cavescroller_windows.zip 1,007 kB

    Comments

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    (1 edit)

    This game is fun to play. The concept of the game is also good. However, it would be great to see this game in improved visuals with effects added. If we use the D button then the player is shaking/vibrating crazily so have a look into that. Rest everything looks enjoyable. 

    The D key thing is intentional, the player is restricted to the left side of the screen but has some space to move.

    Ohh okay but it feels more buggy than a feature if you keep that D thing. 

    Someone else reported the same so I removed the movement restriction.

    That's great!